Transform: scale blurry text

Blurry text after using CSS transform: scale(); in Chrom

Blurry text on transform:rotate in Chrome, It could happen if your point of rotation falls between pixels. To avoid it you can try to move the origin a bit or make sure the element being rotated has odd dimensions Webkit-based blurry/distorted text post-animation via translate3d 18 when scaling an element with css3 scale, it becomes pixelated until just after the animation is complete Blurry text after using CSS transform: scale (); in Chrome, You should NOT scale past 1.0​​ 3729.169, current as of 5-25-19, there doesn't seem to be any fix for blurring occurring at certain browser zoom levels caused by the transform. Even a simple TransformY (50px) will blur the element

Here is a workaround to make the text less blurry. It doesn't make it pixel perfect but it is better. Tested on chrome 38 FF 32 and IE 11 windows 7. The point is to scale the text up (x2) with font-size (in the example fiddle I also scaled the width/height of the container) and scale it back down with transform: scale (0.5); A simple `:hover { transform: scale(1.1); }` effect was being applied to a button and the text went blurry during scaling, then snapped back to a crisper anti-alias when it stopped (in Safari and Chrome). Before using `translate3d(0,0,0)`, in Chrome, the whole background color shifted as the transition happened as well. Very infuriating I have noticed that in Chrome, on non-retina displays, text can sometimes be blurry when using a scale transition (on whileTap for instance):. vs. I've tracked this down to the translateZ(0px) that is added to the transform automatically.. transform: translateY(0px) scale(1.025) translateZ(0px);-> blurryness transform: translateY(0px) scale(1.025)-> no blurryness Original Title: Blurry text on Chrome and Firefox browser (DPI Scaling) Hi guys, I recently purchase Lenovo Yoga 2 pro with windows 8.1 and connected my pro link monitor 2217WE-D as an extended display. I set my laptop display resolution 3200x1800 (max) and Scaling 150%. Similarly, Set the monitor 1920x1080 (max) and Scaling 100%

WebKit: Blurry text with css scale + translate3d - Stack

When large images scale down because of container width, an image some times look blurry in different browsers and devices. The issue happens when you resize images using CSS. Here are 3 methods with CSS Code to Fix blurry image that display image quality in a better way: Fix blurry Image on transform scale Scaling by 1.4 or 1.7 produces blurry output. It only happens for certain elements. For example, the main window contains a DockPanel with a toolbar and then the main window content. Each of these controls (toolbar and main content) has a LayoutTransform (with the same scale) applied independently css transform scale blurry image, TL;DR transform: scale is actually scaling the original image, and because you are leaving it to the browser's render engine to figure out what should go there you got a blurry image. try. img { transform: scale(.9) } img:hover { transform: scale(1) } Aaron Sibler answered the question for me

Transform: scale blurry. Blurry text after using CSS transform: scale(); in Chrome, I have have this problem a number of times and there seems to be 2 ways of fixing it (shown below). You can use either of these properties to fix Seems like there has been a recent update to Google Chrome that causes blurry text after doing a transform: scale() CSS transform blurry fix. Raw. CSS-transform-blurry-fix.css. /* translateZ + scale = fix font blurry */. -webkit-font-smoothing: subpixel-antialiased; transform: translate3d ( -50%, -50%, 0) scale ( 2, 2 ); zoom: 0.5; Sign up for free to join this conversation on GitHub

Adjust DPI Scaling. Blurry text might be the result of incorrect global text scaling settings. Windows attempts to scale your text so that it remains readable on high-resolution displays. For example, if you're using a 27 4K display, the text would be almost unreadable without 20/20 vision. Right-click on the Desktop and select Display. (1) if your svg is appended to any parent node with a subpixel position, it may cascade down to your svg causing blurriness. (2) In chrome (at least) rotating with the default transformOrigin can lead to blurriness. Setting transformOrigin to '0 0' and translating clears it up for me.

Blurry text in chrome on element related to css transform

WebKit: Blurry text with css scale + translate3

  1. Having blurry bits on the text ends up looking sloppy. After doing a bunch of research and fiddling around, I think (as others have mentioned earlier) that the only current solution is to scale down the rect transform scale and scale up the font size. I am hoping that Unity will address this issue at some point
  2. g release you will be able to specify the scaling algorithm. It would be more prudent to use a bitmap font and scale it outside the canvas, scaling up by 10 linearly is going to look like crap
  3. The scale () CSS function defines a transformation that resizes an element on the 2D plane. Because the amount of scaling is defined by a vector, it can resize the horizontal and vertical dimensions at different scales. Its result is a <transform-function> data type. This scaling transformation is characterized by a two-dimensional vector

css - Text blurry after 3D transform - Stack Overflo

The transform property allows you to visually manipulate an element by skewing, rotating, translating, or scaling: .element { width: 20px; height: 20px; transform: scale(20); } Even with a declared height and width, this element will now be scaled to twenty times its original size: Giving this function two values will stretch it horizontally by. If the element you want to scale is an img with 100% width, then the code provided here can be problematic in Safari. The scale animation will run on page load as well as hover. To fix this, change all in the transition property to transform. Like so: .grow { transition: all .2s ease-in-out; } .grow:hover { transform: scale (1.1); I can do nothing with it and user gets blurry objects. For example, https://prnt.sc/vekptq - 100%, https://prnt.sc/vekr09 - 125%. I tried to change PIXI resolution on scaling or calculate ratio of renderer.view.width without scale and after scale and set it as CSS zoom or transform: scale for Canvas. But it doesn't help 4. Adjust ClearType Text for Blurry Fonts. Another way to fix blurry apps and fonts on your PC is by adjusting ClearType text in the Control Panel. Here's how you can do this: Type ClearType in your Start menu search bar and select the Best Match. In the ClearType Text Tuner window, check the Turn on ClearType box and click Next Css transform scale blurry image. TL;DR transform: scale is actually scaling the original image, and because you are leaving it to the browser's render engine to figure out what should go there you got a blurry image. try. img { transform: scale(.9) } img:hover { transform: scale(1) } Aaron Sibler answered the question for me

[Solved] Transforms cause font-smoothing weirdness in

  1. This is a combined scale and rotation transform. The resulting Surface will be a filtered 32-bit Surface. The scale argument is a floating point value that will be multiplied by the current resolution. The angle argument is a floating point value that represents the counterclockwise degrees to rotate. A negative rotation angle will rotate.
  2. Had the same issue with unsharp/blurry text rendering in chrome. Even web support is still in tech preview, this is the only issue which prevents me of using flutter web in a production project. The reason are decimal values in transform property of css style which results in blurry text: So I created this workaround
  3. Blurry default text in Unity. Working with Unity's 3D Text (Text Mesh) and UI Text. Unity assumes all new elements added to a scene are one Unity Unit in size, or 100% transform scale. One Unity unit translates to about 1 meter on HoloLens. For fonts, the bounding box for a 3D TextMesh comes in by default at about 1 meter in height
  4. g that's due to hardware acceleration.. I have a theory. Maybe the frame by frame animation is causing the text to be re-rendered in a way that causes the jittering. I checked how the animation looked on my retina Macbook Pro as well, and if you look really closely there is actually a tiny bit of jitter, but it's barely.
  5. When using Scaling on my primary monitor for example 125%, text on my secondary monitor becomes blurry with some applications. My primary monitor is a 32 HP Omen 2560x1440 and my secondary monitor is 24 Asus 1920x1080. I've managed to capture the blurry text as a screenshot from the same secondary monitor that should not have any scaling applied

TranslateZ transform causes blurry text · Issue #355

This works fine, but I've noticed that the text doesn't scale correctly when the parent transform of the Text object is scaled. In this case, I am scaling the containing Panel object by 10x, and the text becomes blurry and pixelated: Is there an easy way to get text to scale up its font size when the parent transform is scaled A short tutorial on how to fix the high DPI scaling blurry text on Windows 10.Leave a comment if you have any questions If you don't like that it is subtly different, you can also add CSS that does a transform:rotateY(0deg) !important to the element, but that will really only work with the text that is in the group otherwise you'll end up rewriting a used transform rule. The side effect is that large scaling will look blurry with this workaround since it. In this video I'm going to show you how to Fix: Blurry Text/Font while using 125% Scale and Layout in Windows. Don't forget to give this video a LIKE and SUB..

css - Text blurry after 3D transform - Stack Overflow

Blurry text on Chrome and Firefox browser (DPI Scaling) on

ios - Scale UITextView and maintain text clarity - Stack

Blurry text in Windows 10 may be a scaling issue. You can take the steps below to check for the overall Windows DPI settings. Step 1: Right-click on your desktop, then select Display settings And if the scale and layout is set at 125%, set the factor as 125. Click on the Apply button below it. Finally, restart your computer. If changing the scaling settings manually also does not get rid of your blurry images and text issue, go for the next solution mentioned below Scale element example with no blurry text: See the Pen LKacj by jonathan ( @jonathan ) on CodePen So since im not seeing my example as blurry as yours.. which makes me believe a combination of the transforms , pseudo elements ( :before and :after ), and z-index not present in my example, might be causing your blurry text in Chrome

.yourDivClass { -webkit-backface-visibility: hidden; -webkit-transform: translateZ(0) scale(1.0, 1.0); transform: translateZ(0); } And when text is involved I can add font-smoothing: antialiased !important; There is a good explanation for why the bug happens and what the fix does, follow the link It doesn't matter if we animate our text size by changing the font-size property () or by setting a scale transform, the end result is rarely good. In this article, I'll explain why animating the text size is a bad idea and some suggestions on what you can do if you have no way around having to implement this bad idea Here the text becomes blurry (which is a big problem). The effect is especially visible on iPhone 3GS, less noticeable on iPhone 4 / iPad. The question is: is there a solution/workaround to tweak every code, but not the red div code, so that the text on the black div will remain sharp? I am here for any questions / clarification requests How to fix DPI Scaling Burry Text with Compatibility for each app or with Registry keys to use Windows 8 ScalingKeys for 125%:REG ADD HKCU\Control Panel\Des.. METHOD 1: Reset DPI Scaling to 100% in Windows. If you are using a custom DPI scaling such as 125%, 150%, etc in your computer, it may cause blurry text issues in many programs. Resetting scaling to 100% solves these text and fonts issues. You can reset DPI scaling using display settings

I've searched through the web and I found this great tool that fixed the blurry text that I had after changing my scale to 125% in Windows 10. Simply download the file from the following page, run it and and choose the Windows 8.1 DPI scaling option and the required scaling level and then restart your computer/laptop And now things become more complicated as you can't read the text anymore because everything becomes so much blurry. So whats the solutions. Well, their's one (might be more) and I have discussed it below. Fix Blurry Text in Windows 10. Once you try to scale the DPI to 125% or try to set any custom DPI, you will start facing this problem

HEY HUNNIES okie so here's a video about 3 different melt effects since this has become a popular effect lately :) you dont need any third party plugins for. Unless it's like a 256-bit bitmap or a tiff, any zooming will blur the image. the only reason that in MS paint, zooms fine is because it shows all the way down. to the PIXEL level. That's why you can't tell if it's blurry or not. If you want to make zooming (not blurry), you will have to get into. Vector Graphics OBS sharp scaling without bi-linear filtering. Nearest neighbor rules

Copied. In free transform mode Photoshop is quickly generating preview to speed up process and you are not seeing final image or text in your case but rather quick preview which looks pixelated. You can use type options to scale text as already suggested Transform Tool. The Transform tool lets you quickly transform the current selection or layer. Basic transformation options include resize, rotate and skew. In addition, you have the option to apply advanced transforms such as Perspective, Warp, Cage and Liquid. These are all powerful options and will give you complete control over your.

Scaling in the OS may result in WPF applications to appear blurry especially when the scaling is non-integral. In order to avoid scaling WPF applications, they need to be updated to be per-monitor DPI-aware. (double scaleFactor) { // Adjust the rendering graphics and text size by applying the scale transform to the top level visual node of. With GIMP-2.10.10, you can link these two options in Rotate, Scale, Perspective, Unified transform and Handle transform tools. example, the image contains text or text-like objects or has image is noise free, very slightly blurry (meaning that when. Implementing Scaling. At the heart of this scaling solution, there are two concepts at work. First, there is a LayoutTransform that will be applied at very root-most content element of your Window. Secondly, there will be some resize-detection logic in the Window to determine what sort of scaling needs to happen

2. Copy and paste the screenshot into a new Photoshop document or open the screenshot in Photoshop if you've already saved it. 3. Choose Image > Image Size. When you want to REDUCE the image. Applications or text appearing blurry due to DPI scaling enhancements in Windows 8.1 or Windows 10. You may experience issues with blurry text or fonts in certain applications within Windows 8.1 or Windows 10. This issue can be caused by the display scaling setting for high DPI monitors 3D scaling makes text blurry rotateX(45deg) with preserve-3d is the same as one rotateX(180deg). With this change, I guess rotateX(180deg) gets text scaled as a 2D transform (since it's really the same as scaleY(-1)), while the four rotateX(45deg) don't get special treatment. But rotateX(180deg) should really result in no text scaling.

CSS Code to Fix blurry image when scaling down Tutorials

Hey, can you try something different? I have not experienced blurry text. I have a 1920x1280 full HD ASUS Monitor and yes the same thing in Windows 7 and Windows 8.1 for me, everything was very small, but changing the DPI settings to 125% from the native 100% made everything worse from desktop gadgets to certain programs that did not adjust well to higher then the native DPI of 96pt 100% so I. The cause of objects stretching or skewing when rotated is due to a parent object having a huge difference in scale. This means a parent of the object or a parent of their parent might have a scale of 100, 500, 250 with children scaled at 0.01, 0.002, 0.004. This results in rendered child objects deforming when rotated. The issue. Centering Percentage Width/Height Elements. If you know the exact width/height of an element, you can center it smack dab in the middle of its parent element easily with this classic trick: top and left set to 50% and negative margins half the width and height of the element. That's great if you know the width and height of the element you. Annotate either blurry (red colored text) or not blurry (green colored text) as well as the mean value (Lines 33-37) Display the result (Line 40) Quit if the q key is pressed (Lines 41-45), and perform housekeeping cleanup (Lines 48 and 49) Fast Fourier Transform video blur detection result You can only use a single animateTransform tag inside your rect tag, so to use multiple animations you'll need to incorporate a set of g tags, which represent a group of SVG objects. To make this work, add opening and closing <g></g> tags around your existing rect tags: 01. 02. 03. 04

CSS 2D Transforms. CSS transforms allow you to move, rotate, scale, and skew elements. Mouse over the element below to see a 2D transformation: 2D rotate. In this chapter you will learn about the following CSS property: transform Ryan O. ryano@hey.com. Project Year Fil Learn how to scale and resize your images in Photoshop without losing quality using smart objects. We'll resize both a normal image and a smart object and compare the results, and we'll learn the reason why smart objects look so much better. Follow along with this step by step tutorial Photoshop's Free Transform command is one of its most useful and popular features, a one-stop shop for resizing, reshaping, rotating and moving images and selections within a document. In this tutorial, we learn the essential skills and shortcuts for getting the most out of this powerful feature, including how to switch to other helpful transform modes without leaving Free Transform scaleY () The scaleY () CSS function defines a transformation that resizes an element along the y-axis (vertically). Its result is a <transform-function> data type. It modifies the ordinate of each element point by a constant factor, except when the scale factor is 1, in which case the function is the identity transform

swift - How to animate UILabel text size (and color

Elementor Rotate [Scale Transform] Image Text tutorial -CSS transforms Using Free version. by | May 15, 2020 | 0 comments. Elementor Rotate [Scale Transform] Image Text tutorial -CSS transforms Using Free version. by | May 15, 2020 | CSS Tips and Tricks | 0 comments. Hey Designers! Looking to rotate your image or text in Elementor There are two major things you can do to avoid blurry edges in Procreate: 1. Create your artwork at the largest it'll ever be used at from the beginning. If it's always the largest you'll need it at, you won't ever have to scale it up. You can always scale artwork down; compacting pixels won't ever result in blurry edges the way that. Anyway, my problem is whenever I scale/zoom in something it looks all blurred, in particular text that I have created within AE. I've tried zooming with the camera and even scaling the text itself, still is blurred. I've even tried rendering the file to see if the render will fix my problem up, but its still blurred

ScaleTransform causes blurry/stretched output; how to fix

To be more precise, it happens when I scale the element down (zooming out) and then move it around using its transform. When I scale it back up again (zoom in) the text elements appear all blurry. Sometimes focusing on the object or dragging it out of the viewport and back in fixes the blurriness For the base Text components if you just scale up the transform you'll get very blurry text. You need to scale the font size to match the screen resolution & size you want it to appear. You may want to look into using TextMeshPro which is available in the package manager which doesn't need such careful adjustment of the font size What I mean by this is that if you set a scale on a parent object... which then propagates to its children, the text does not get re-rendered but the cached image gets scaled by the transform. However, doing this, leads to blurry text (its known that text does not scale well up or down) Adjust display settings Windows 10. Select Display > Change the size of text, apps, and other items, and then adjust the slider for each monitor. Earlier Windows systems. Right-click the application, select Properties, select the Compatibility tab, and then select the Disable display scaling on high DPI settings check box So everything works fine, except in Webkit browsers my text becomes blurry. After searching around it seems like this has something to do with Webkit and the way it handles translateY. Seems like other CSS3 transform and translate properties creates the issue as well

Text blurs when using transition and scale Chrome and FireFo

I dragged two videos of same size and codec into timeline and scale one of the video size to 60% from its original, keeping the background video to its original size. After I down scale the video I notice the quality of the video deteriorate, as shown in the screenshot the text clearly gets blurry Text is pixelated at 200% zoom but photos and graphics (e.g. boxes, circles, lines, etc.) are not. Even if I zoom to 200% and create a text layer, the text is blurry as I'm typing it. If this is normal, then I'll just have to accept it along with blurry text exported to jpg at 100% scale Transform will scale what is there, but it will not increase the size of the text frame. That has to be done with the Type tool. That's what you were seeing. If you want it it on one row another option is to click and type to get point text. When you click and type the text will stay one line unless you press Return You can resize and transform things on the canvas in MediBang Paint. 1.Transform(Scaling) To begin select the object you want to transform. Afterwards touch the transform icon on the toolbar. This will take you to a preview screen. Here, dragging the corners of the image can be used to scale it. Dragging from the middle will stretch or compress it. After finishing select 'Done' to. When I did that it got all weird and nothing was recognizable, or in the correct places. I also had to do my full scale all in one go not in steps. After the first go it stopped scaling. So if you follow the above steps (which are good) and get weird results, remember the text issue, check for groupings, then try the settings in the Transform tool

Since there is a z: 0.01 set on the elements, it is using translate3d () in the CSS transform function for the inline styles of the elements being animated. So you can try adding transformStyle: preserve-3d, to help prevent this flicker bug. Try changing this: TweenLite.set(element, {autoAlpha:0, scale:0, z:0.01}) Let us increase the system DPI to 175 % and see how the buttons and text therein are handled in both versions. We can clearly see how WPF scales up compared to Winforms when the system DPI is increased. You can also notice the better clarity in the WPF button and text. The Winform counterpart looks rather blurry, especially the text on the button How to scale the Pixi.js view without making the game blurry? I have tried resizing the view with CSS using: app.view.style.width = nvw + px; app.view.style.height = nvh + px;-- where nvw is the new with of the viewport and nvh is the height of the viewport. However, this makes the game blurry. I have tried If the displayed text is blurry and difficult to read, you can improve it by increasing the Font Size of the Text component and decreasing the Scale of the Transform component. Text with Font Size of 8, 16, 32, 64, 128, and 256 from the top Fortunately for us, the web is ready for it. Text wraps. CSS gives us control over how to size things. What we don't get (easily, anyway) is a way to scale whole element (and it's children) proportionally—retaining its exact layout as it changes size. We can do it though. Proportional scaling of a *container* is fairly eas

Inside the Super Text Mesh component the text is Anchored at Middle Center, and it's Centered. A quick fix I've found is setting the Base Offset y to 0.1, then Rect transform height changes to 72.9999 and the dancing stops. Or just setting the Rect transform to also be Centered. Reply. KaiClavier Developer 3 years ago CSS Trick #1 - Adding when text is too long. CSS Trick #2 - Adding a shadow. CSS Trick #3 - SVG Alignment and Color. CSS Trick #4 - Perfect your Buttons. CSS Trick #5 - Button Bars. CSS Trick #6 - Fixed Header. CSS Trick #7 - Center Content. CSS Trick #8 - Resize Image. CSS Trick #9 - Tooltips Issues in Layout that do not fit into any other Layout component or which span multiple Layout components. Bugs related to the top level presentation objects (pres shell, pres context, and document viewer), the frame constructor, and the base frame classes, as well as general issues with alignment and sizing, all belong here

Webkit-based blurry/distorted text post-animation via

Webkit-based blurry/distorted text post-animation via translate3d 17 answers I want to center my div and I use this method, but it makes my texts inside the div blurry Scaling is a kind of transformation which is used to change the size of the object. It can either expand the size or compress the size of the object. The size can be altered by multiplying the coordinates of the object by a factor which is called scale factor. In JavaFX, the class javafx.scene.transform.Scale represents the scaling transformation Text can be drawn at arbitrary scale but is blurry because of this. Browsers can render at any resolution but have substantial performace penalties because of this (2x at common fractional scales). Anything that renders images also gets needless downscales because of this with both quality and performance penalties

scale3d () The scale3d () CSS function defines a transformation that resizes an element in 3D space. Because the amount of scaling is defined by a vector, it can resize different dimensions at different scales. Its result is a <transform-function> data type. This scaling transformation is characterized by a three-dimensional vector blurry images after scaling down. I'm down scaling some tif images. These images are created with a graphics. software for making diagrams and the like. Geometric shapes and text mostly. When I open the tif in Gimp they are perfectly crisp. When I scale. the image down in size, it becomes slightly blurry, even when opting for the. best cubic. @AndreiNitescu Scale does the trick, however the progressbar does look a bit blurry on the edges, but it does work. Padding does not help thou, as it goes over the border anyways, I had to set a stacklayout and define a pretty small width so that the progressbar is still on the screen once the scale redraws it The zoom function takes a single parameter, which determines the zoom factor. For example zoom(1.25), makes everything 25% larger, so zooms in. zoom(0.8), makes everything 80% of the original size, so zooms out.The function works by multiplying every value in the matrix by the scaling factor, which not only scales all the elements, but scales any previous translations [WPF] Fix blurry images 31 January 2014 wpf, xaml This is a very annoying design flaw in WPF: by default, when you include a bitmap image in a view, it appears blurry. Here I'll describe why it behaves like this, and then give a solution. Showing the problem. I created a sample Bitmap file with vertical and horizontal lines

CSS transform blurry fix · GitHu

How to Fix Windows 10 Blurry Text Issues - Help Desk Gee

transform scaled SVG causes blur? - GSAP - GreenSoc

transform-origin: left top; Next, we'll set a transform to do the actual scaling, in this case with a multiplier of 1.5, which would be 150% of the original size. transform:scale (1.5); Both these lines should be added to the .cta class inside style.css. (found in assets->css->style.css), open with any text or code editor Visual Integrity has been leading the industry for 20+ years in PDF and graphics conversion technologies. On our site, you'll find proven, everyday solutions for transforming PDF files into AutoCAD, Visio and more. The end-user desktop programs are simple to use and offer numerous options to control your conversion so the final output is just. Text; Text tool Transform (Scale/Rotate, Scale, Rotate, Skew, Scale/Rotate/Skew) Line space settings: Compatible with word spacing/italics/open face characters *4: Mixing font (Text style settings) Character list (Select and insert external characters and symbols) Add character reading: In-line input function: Story editor: Creation Support. Transform text. Now, let's transform the text using one of Photoshop's Object/Text Editing features: Select Edit > Transform, then choose a transformation effect from the list: Scale, Rotate. Photoshop cs5. I'm taking a large image and sizing it way smaller, ie. approx 2x4 inches. I'm resizing it by ctrl T (transform), holding shift and dragging the corner in until it's the size I need to fit into my shape with a clipping mask. Is that why I'm losing quality

Sharpenning text - Unity Foru

Summary: SVG-as-image is fuzzy/pixelated at particular zoomlevels/sizes, or when printed → SVG-as-image is fuzzy/pixelated when zoomed or printed, when we trigger the tiling codepath. Wild guess: Maybe you're using CSS pixels instead of device pixels for the size of the drawable CSS Modal with Blur Background Code and Demo. A modal dialog is one of the useful UI elements to display instant information to the users. Staying on the same webpage, it can be used to show notification, informative content, an image/video, or operational elements. Generally, a transparent overlay covers the background content when a modal. By default the free transform tool let's you scale, rotate, skew. To select an object for transforms. Select the Free Transform tool; Click on an object (or the other way round) The transformation controls. You object will be in a rectangular box with a distortion control in each corner and one in the middle of each line

ios - How to scale transition UILabel without using a lot
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